We Never Really Told People How to Use Mods: The Game's New Quest Corrects a Longstanding Issue
The popular online game known as Warframe, a title where you can feed yourself to a giant mouth and pilot futuristic vehicles, has released a major update. The Vallis Undermind exemplifies the unique whimsy that has come to define Warframe in recent years.
The new content, released on Wednesday, adds a fungus-inspired character that performs a unique animation, along with a whole new explorable fungal area. However, it also revisits core concepts, with a new mission aimed at making sure this complicated, expansive long-running online game is accessible for new players.
The Arrival of "The Teacher"
Named “The Teacher,” this is the highly anticipated mission that educates Warframe players on how to use one of the game's fundamental yet complex systems: modding.
In Warframe, modifications are enhancements that can be equipped on your warframe or arsenal to enhance their abilities. These can be simple (boosting power or shortening reload times) to the devastatingly complex. Dedicated players often produce extensive guides about optimized loadouts that use synergistic enhancements to create devastating effects.
“I think a lot of people were maybe getting into the early game, seeing mods, not really understanding it,” said a lead narrative designer. “We believed it was crucial, upon completing the mission, for players to think, ‘Wow, modding is interesting. I want to try more of this.’”
A Joint Development
“The Teacher” was developed in a collaboration between the original developers, who provided the narrative sauce, and an external team, who designed the mission, which will be introduced to new players.
In the quest, the player is asked to retrieve a component for their ship, but they’re confronted by a formidable foe called Teshin, who removes the player's powers and close-combat arms, and compels them to use the mod system to effectively show its potential.
Many of the external team were already fans of the game, but some were newcomers, according to a principal games designer. It was this outside perspective that was essential.
“Our initial step involved observing new players and go right play through the tutorial and take prodigious notes on everywhere they fell out,” the designer said. Early-game menu pop-ups introduced players to modding. But the team observed these weren't effective for all.
“Some people didn't see basic instructions where it's flashing on the screen saying put the mod in the slot,” he said.
Closing an Important Loop
Warframe’s mods allow players to create incredibly strong combinations that turn the screen into a blitz of numbers. But "The Teacher" focuses on different aspects. There will be some long-time players who desire more advanced content, like optimizing for endgame challenges. But it became clear that “The Teacher” is filling a real and significant gap for newcomers — and that executing this is quite complex.
“There’s lots of little tweaks and little subtle things in the background there to just demonstrate the possibilities rather than explain it outright,” the designer said. For example, one of the goals of “The Teacher” is to show how mods can create elemental damage types; in this case, Magnetic damage that eats chunks out of enemy shields.
“We had to change the weapon to be a burst-fire weapon, because it shows off the proc rate more,” the designer said. “However, the goal isn't to explicitly tell players, 'oh yeah, actually on a base level mod, you only got a low probability to trigger a special damage type.' How can you teach this mechanic effectively?”
Experienced players will naturally recognize these mechanics and grasp their function, but beginners require instruction to pay attention to these things.
“It’s not a kind of game development that we previously focused on just because that hasn't been our focus,” said a story developer. “But part of it not being our focus that players weren't properly taught the modding system.”
Significant Investment
“A tremendous amount of work is required for just making a seemingly straightforward quest that — honestly — you can complete quickly,” said the designer. “Yet it represents extensive development for many team members.”
The designer was clearly enthusiastic over contributing to a beloved title — and to design content featuring a preferred figure.
“I'm a huge fan of Teshin,” he said. “He embodies everything my younger self found awesome.”
Streamlining the Beginning
In the 12 years since its release, Warframe has been in a ongoing struggle with its own new user introduction. There are lots of complex systems that players can ignore initially — and won't encounter until much later. And others, like modding, that increase in depth depending on your level of engagement. An update earlier this year improved the introductory experience so that players could reach Warframe’s complex narrative arcs with reduced repetitive play up front.
With “The Teacher,” it’s clear that the developers are reinforcing their dedication to make sure Warframe’s early game experience evolves beyond its origins. New players can get their foot in the door — regardless of overlooking tutorials.